![]() ![]() However, as of patch 1.02, no activated talent, except Taunt (with or without Frightening Appearance passive bonus) and Threaten, will generate any additional threat. g., dealing 50 damage to an enemy with 100 hit points should generate 50 points of threat-in other words, the formula is 100 * (damage/enemy health at fully healed hitpoints). This additional threat is based on the damage amount in relation to an enemy's maximum health. In addition to the threat number found in talent mechanics description (multiply by 10 to get the actual threat value), any damage dealt by the talent should generate additional threat. Many talents should generate threat on hit/activation. Talent threat bug See also: Talent Threat Bug Testing Info But if the player uses all the points or an attack drains all the stamina, then the talents are deactivated and you have to wait until they cool down before you can use them again. Note: It is possible to stack some sustained talents as long as there is at least 1 remaining point in the stamina pool. ![]()
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